For all you GW Cafe players out there....heh

The call for a hero has sounded. Will it be you?

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For all you GW Cafe players out there....heh

PostPosted: Tue Nov 08, 2005 1:12 am

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Padishar
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Update - Monday, November 7

Fixed a bug that was preventing some players in PC Cafes from playing Guild Wars.

PostPosted: Tue Nov 08, 2005 7:00 am

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zero506132
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I tell you....what a stupid update. lol
They should have more content patches instead of fixes like this.
RA grade 5
Engineer - Fleet Escort

PostPosted: Tue Nov 08, 2005 7:58 am

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Futile Resistance
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They've gotta cater to them Koreans... And Chinese... And Europeans... All except us Americans who charge an arm and a leg for an hour at those cafes :smack:

PostPosted: Wed Nov 16, 2005 1:55 am

Drafell
Posts: 38
Joined: Fri Sep 10, 2004 10:20 pm
Location: United Kingdom
Must be them non-english Europeans. Cafes in the UK cost more for half hours use than 4 bottles of decent real ale.

PostPosted: Thu Nov 17, 2005 6:04 am

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Padishar
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YEOUCH!

PostPosted: Sat Nov 19, 2005 7:23 pm

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Padishar
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More updates this month include:
Update - Thursday, November 17

Added new Rank 12 Fame emote.

Increased the range of the Claim Resource skill, which is used by the Ghostly Hero as well as Mages and Priests.

Fixed an exploit with the Ghostly Hero that allowed players to lead him off the altar.

Fixed an exploit with Quick Shot that allowed players to reuse the skill more rapidly than should be possible.

Fixed the lava bridge in The Crag arena so that both teams can start at the same time.

Fixed a bug that sometimes prevented Henchmen from following the player party at the start of a PvP game.


Update - Friday, November 11

Improved and corrected problems with Monster and Henchmen AI.

Fixed Dark Bond so that it no longer diverts damage to dead minions.

Fixed a bug that could return players to the login screen when they attempted to create a new character.

Changed the portal from the Tombs of the Primeval Kings so that it no longer divides parties.


Update - Thursday, November 10

Improved the character name and guild name entry dialogs.

Improved AI so that henchmen and monsters can now detect and flee from area-effect damage spells.

Improved AI so that monsters will eventually stop chasing fleeing players.

Slightly reduced the power of the Doppelganger creature.

Fixed a bug which could cause certain animated ground cover to not be animated.

Fixed a bug which could cause two copies of Gwen to appear in pre-searing Ascalon.

Fixed a bug with certain enemies not attacking players in the Gates of Kryta mission.

Fixed an exploit which could allow players to create PvP characters with invalid armor. Thanks to Derek Ravenclaw for reporting this.

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