Been thinking about this ever since I played Final Fantasy II on the SNES and found they had done away with spell memorizationn of the NES Final Fantasy and D&D in favor of a magic (mana) point system.
Therefore, the question is, what is a better system in your opinion. Spell memorization, with the number and type based upon your level, or a system where magic costs a set amount of points to be taken from a larger pool.
It could be argued that for D&D's sake, the spell memorization system is better; seeing as how the introduction of psionics which uses a sytem roughly similar to a "mana" pool is scorned by some (Myself included but that is another discussion)....
In other game systems, notably warcraft and others, where you have constant action...the mana pool is used. But could not a mana pool be used in "standard" D&D? Or would this "break" magic-users?